Playable games / AI platforms / agent infrastructure

Vincent Lin / adroitous

A GitHub-first portfolio of fundable game concepts, full-stack AI products, and developer harnesses for agent-heavy production. The through line is practical systems work: playable surfaces, real pipelines, and tools that make iteration measurable.

2 game worlds
Godot card battler + browser wuxia roguelike
AI products
SAT prep, tutors, telemetry, and workflow tools
11 departments
autonomous game studio harness architecture

Why this portfolio exists

Proof of range across games, AI, and production systems.

Game concepts with systems depth

Project Sanctuary/cardlyB and Jianghu Ascendant show two production paths: a Godot 4 .NET roguelike card battler and a browser-based wuxia deckbuilder with a live Three.js battlefield.

Agent-native developer workflows

LocalTelemetry, Game Studio Harness, and Claude PowerShell Hooks focus on making coding agents observable, coordinated, and useful during long-running local development.

Full-stack AI education products

AcePrepLabs expands the portfolio into applied AI learning: tutoring, practice tests, flashcards, analytics, mobile training, and question-bank tooling.

Curated highlights

Projects worth opening first.

Browser demo JavaScript

Physics Equation Playground

Interactive browser playground for physics and equation-driven canvas animations, built as a fast visual prototyping surface.

  • Canvas
  • Vite
  • Playwright
Agent tooling PowerShell

Claude PowerShell Hooks

Windows 11 notification hooks for Claude Code, focused on making long-running local coding sessions easier to monitor.

  • Windows
  • PowerShell
  • Developer UX
AI app HTML/Python

Resume JSON Generator

Job-description-driven JSON Resume generator with Python models, validation, prompts, and a lightweight frontend.

  • LLM workflow
  • Schema output
  • Validation
NLP project Python

YouTube Comments Classifier

NLP project exploring comment ranking and generation using sentiment, co-occurrence features, Markov chains, and recurrent models.

  • NLP
  • Classification
  • Generation
ML experiments Python

K-Means Experiments

Clustering experiments across many benchmark datasets, with result outputs and analysis scripts for comparing behavior across domains.

  • Clustering
  • Benchmarks
  • Analysis
Systems/security C

Buffer Overflow Exercises

Low-level C exercises around memory behavior and exploit mechanics, useful as evidence of systems-level fundamentals.

  • C
  • Makefile
  • Systems

Harness ecosystem

Infrastructure for agent-heavy work.

AI agent telemetry harness

LocalTelemetry

Local workbench that ingests Claude Code and Codex sessions into SQLite, then exposes the data through Python/FastAPI, a CLI, and a REST API. The goal is source-of-truth telemetry for agent behavior, session replay, and development observability.

  • Python
  • FastAPI
  • SQLite
  • CLI
  • REST API

Pre-production AI game studio

Game Studio Harness

AI game development framework with 11 autonomous agent departments, Dolt-backed shared memory, and Bash/Python/Claude Code orchestration. It turns game pre-production into coordinated departments rather than one-off prompts.

  • 11 departments
  • Dolt memory
  • Bash
  • Python
  • Claude Code

Build pattern

The work is connected by systems thinking.

Game production loop

Specs define the design contract, data files drive runtime behavior, engines present the experience, and QA scripts close the loop across both Godot and browser-native builds.

  1. 01 Vision, pillars, and market positioning
  2. 02 Core simulation, combat rules, and game data
  3. 03 Art, SFX, BGM, 3D scenes, and UI pipelines
  4. 04 Playtest, telemetry, QA harness, and iteration notes

Why it matters to funders

This portfolio shows more than isolated demos. It shows a builder who can move from research to product to game implementation, while keeping scope, production constraints, and technical proof visible.

Playable proof live web game plus Godot card battler work
Product range edtech, mobile, dashboards, and automation
Technical range C#, TypeScript, Python, PowerShell, C
Current focus agent orchestration, observability, and game systems

GitHub first

Open the repos, then follow the strongest threads.

The public GitHub account is the main call to action. It surfaces playable game builds, agent tooling, AI workflow projects, edtech prototypes, and the longer technical history behind the portfolio.